"Pennon and Battle" Maintenance Notice on August 29th
Dear Lords:
"Pennon and Battle" will undergo maintenance at 23:59 on August 29th, UTC. During this maintenance period, there will be an expected downtime of 1 hour. Please plan your gaming time and log in to the game after the maintenance is completed.
New Content
Added 6 new Event Cards
Added 2 new Lv.4 equipment
Combat
Adjusted combat damage calculation, all damage increase and reduction effects are calculated using addition, maximum Damage Reduction is 90%, Resistance is calculated separately, maximum resistance is 70%
Hero
Required soulstone of heroes unlocking was decreased from 60 to 30. Heroes can also be unlocked by 1000 Diamonds.
Map generation
Optimized guard generation rules, the high-level treasure will usually be guild by high-rank soldiers
Optimized map generation effects, mountains, and trees will be added in empty areas of the map
Achievements
Adjusted completion conditions for faction challenge achievements
Other optimizations
Optimized the display content when the mouse hovered over heroes in campaigns
Fixed key for information popup in campaigns to Ctrl key, popup will be automatically closed after left-click
Removed the dismiss button from the soldier information popup in campaigns, soldiers can be dismissed with a right-click
Added offline status display for members in online rooms
Adjusted icons of hero spells and soldier-type talents to corresponding spells and soldier icons
Bug fixes
Fixed issue where treasure houses and chests were not properly providing new equipment
Fixed issue where saving the game might cause crashes
Fixed issue where enemies could still counterattack after triggering the effect of equipment [Dragon Head]
Fixed issue with the Damage Immunity was improperly calculated when equipping [Destiny Rampart] and [Fearless Armor] at the same time
Fixed issue where [Lava Guard] would take improperly magic damage after casting [Rage]
Fixed issue with the fortress access status was improperly displayed in certain circumstances
Fixed issue with saving interface was improperly closed when reaching maximum save files
Fixed issue with abnormal AI behavior might cause disabled movement in certain circumstances
Fixed issue with soldier attributes were improperly applied in battle in certain circumstances
Fixed issue with the faction challenge achievements were improperly completed in story campaigns
Fixed the issue where road-type events cards would be ineffective and cause abnormal action points after loading a save
Finally, thank you for all the feedback and suggestions on the game. They are precious to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you!
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