NOTES
HOME > >NOTES > CONTENT

"Pennon and Battle" Maintenance Notice on August 1st

time:2024-08-01

Dear Lords:
"Pennon and Battle" will undergo maintenance at 17:00 on August 1st, Pacific Time. During this maintenance period, there will be an expected downtime of 1 hour. Please plan your gaming time and log in to the game after the maintenance is completed.

 

Operational Readiness
1.Operational Readiness will be auto-restored 40 points daily, with an additional 80 points every Monday.

 

Campaign Related
1.In the first week of the game, heroes from the selected faction will always appear in Heroes Palace.
2. Each faction can only have one level 4 Town Hall. When occupying a town with a level 4 Town Hall, the occupied Town Hall will be downgraded to level 3
3. You can learn spells from allied towns when visiting.
4. When visiting allied towns and entering until the next day, heroes will recover HP and Mana. 
5. The feature of watch BOT action can be set separately for enemies and allies.
6. The production of Golden Coins will be increased by 1000 when owning a town.
7. Faction income will be shown in Specific Sources.

 

Battle Related
1. Mage heroes can ranged attack now. The ranged attacks of the Mage hero will deal 30% damage and without damage decay with distance. But the damage would be reduced by 50% when their ranged attack passes through walls.
2. Removed the "Refight" feature in manual battle.
3. Optimized battle animation performance to reduce lag.

 

Map Generation
1. Expand the movable area on the map. Added more content of resource and treasure places without guards.
2. Improved generation efficiency of island maps.
3. Added more map generation templates to certain campaigns.

 

Weekly Tasks
1. Increased the number of weekly random tasks to 5.
2. Adjusted some task rewards.

 

Other Optimizations
1. The color of the Player faction will be changed to blue when creating a campaign.
2. The BOTs will be by default not allied with the player when adding BOTs during campaign creation.
3. Optimized the interface of short-cut key settings.
4. The lobby will list unacquired heroes now.

 

Bug Fixes
1. Fixed the issue where the Deployed mark of epic hero was improperly displayed.
2. Fixed the issue where some skills could not select War Machinery as a target.
3. Fixed the issue where the switching from the Governing interface to the town view would cause abnormalities in [Dual Layer] maps.
4. Fixed the issue where the player could still join online campaigns during the Arena matching queue.
5. Fixed the issue where the unit outline was improperly displayed in battle.
6. Fixed the issue where the battle result panel was improperly displayed when the hero was Severely Injured.
7. Fixed the issue where the Monet's initial spell was improperly applied.
8. Fixed the issue where the building visiting popup could not be closed by ESC.
9. Fixed the issue where the Lava Lord's skill [Infernal Judgment] would cause abnormal other soldiers' passive abilities abnormalities.
10. Fixed the issue where the Outpost visiting status was not properly synchronized.
11. Fixed the issue where the Druid's ranged and melee attack animations were improperly displayed.

 

Finally, thank you for all the feedback and suggestions on the game. They are precious to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you!